Dataset Overview
Furnished US-style residential environments are represented by floor plans, colored point clouds and editable 3D meshes. Perspective and panoramic observations are paired with metric depth, instance-level 3D annotations, and camera trajectories with corresponding video.
Floor PlanGeometry-derived floor sections · meters
Colored Point CloudTexture/material-estimated RGB · explore in 3D
Editable 3D MeshActual surface geometry · separated-floor cutawayThree representations of the same two-floor home. Floors are separated for visibility in the 3D previews; source coordinates and dimensions remain metric.
Paired Observations & Annotations
Perspective RGB
360° Panorama
Metric Depth
3D Boxes & Object IDs
Camera TrajectorySpatial learning requires correspondence between visual observations and the underlying scene structure. Explicit geometry, object identities and camera calibration provide supervision beyond image appearance alone.
Floor plans, point clouds and editable meshes provide complementary representations of scene structure. Calibrated perspective and panoramic RGB are associated with metric depth, object IDs and 3D bounding boxes. Video frames are paired with camera trajectories and per-frame poses.
Training & evaluation
Scene-level splits support evaluation across environments. Metric geometry and calibrated observations provide references for scale, spatial layout, object localization and cross-view consistency.
Residential layout estimation, metric 3D reconstruction, instance-level scene understanding, embodied navigation and camera-conditioned world modeling.
A common 3D reference links supervision across views, modalities and temporal sequences.
Methods & provenance
The floor-plan, point-cloud and mesh previews depict the same two-floor Blender scene. Floor plans are derived from horizontal mesh sections. Point colors are estimated from UV textures and material Base Color; procedural shaders are approximated. The mesh preview shows actual surface geometry. Floors are separated for visibility in the default 3D previews; stored metric coordinates are unchanged.